The main problem in gaming is the low FPS. Good optimization in new games is a rarity. Players with powerful computers experience lags, freezes, delays… And the reason for this is low FPS in the game Trials Rising.
For each game there is a patch that fixes a low fps. Trials Rising is no exception! To improve the FPS game developers have already released a patch and recommend all players to install it.
Attention! Released the official patch fix. The developers have stated that the main problem – Trials Rising Low FPS on PC – has been fixed in this update.
Solution to the problem #1 (Checked – Works!)
This solution was tested, helps in 90% of cases.
How to install this update
- Follow the link and download this patch.
- Run the patch installation.
- Installation is automatic (you may need to choose a game directory)
- After the installation is complete, start the game.
DOWNLOAD Patch (Fix FPS) - Trials Rising Update Setup
Solution to the problem #2
We advise you to go to the official website of your video card and check for the latest version of the driver. Manufacturers often release an update to the driver after the release of a large game on the PC. In many cases, the cause of low FPS and lags in the game is the outdated driver.
Recommendations for solving Trials Rising low FPS
Check the system requirements
Requires a 64-bit processor and operating system
OS: Windows 7/10 (64 bit only)
Processor: Intel Core i5 3470, AMD FX 6100
RAM: 8 GB of RAM
Video card: NVIDIA GeForce GTX 760 or AMD Radeon R9 270X
DirectX: Versions 11
Disk Space: 23 GB
You should also take the time and read the forum – https://steamcommunity.com/app/641080/discussions/
Read the game details
If the beta is anything to go by, the image quality and frame rate are the main concerns. The game runs at 720p and has a 1280 x 720 native resolution in docked mode, with a lot of low-quality alpha effects on display. In portable play, the game strives for 1280 x 720 in an attempt to match the pixel dimensions of the screen itself and relies on dynamic resolution scaling. Unfortunately, it can drop during more intense scenes down to 854 x 480 and with multiple players on-screen, it’s further reduced.
In terms of performance, the Switch version runs at 30fps in docked mode. Even then, there’s still the occasional stutter and frame rate skip, resulting in the ride not feeling quite as smooth as it should. In portable play, performance drops are even more noticeable. As this test is based on the game’s beta, Digital Foundry remains hopeful the final version of the game has resolved a lot of these problems.